Greg Wadley
BSc (Computer Science) (Qld) ,
MSc (Cognitive Science) (Melb)
Academic Associate, Interaction Design Group, The University of Melbourne
Contact details
email: greg.wadley at unimelb dot edu dot au
office: room 3.66, 111 Barry St, Carlton, Australia
(map)
phone: (613) 8344 1586
(if you see my name on SNS such as Facebook, it's not me)
Current affairs
Research
I am interested in how people interact using technology. I am in the Interaction Design Group at the University of Melbourne. For my PhD I am studying how people use voice-over-IP technology to communicate within online virtual worlds.
Previously at UniMelb I completed an MSc in cognitive science, and collaborated in some early research into online learning - see publications. My undergraduate degree is in computer science (Uni of Queensland).
Sample publications
- Greg Wadley (2007)
Mundane Metaverses: Communicating by voice in virtual worlds
in International Workshop on Social Interaction and Mundane Technologies , Melbourne (pdf)
- Greg Wadley, Martin Gibbs, Peter Benda (2007)
Speaking in Character: using voice-over-IP to communicate within MMORPGs
in
Australasian Conference on Interactive Entertainment, Melbourne (pdf)
- Greg Wadley and Jason Sobell (2007)
Using a simple MMORPG to teach Multi-user, Client-server Database Development
in
Microsoft Academic Days Conference on Game Development in Computer Science Education, USA, 2007 (pdf)
- Martin Gibbs, Greg Wadley, Peter Benda (2006)
Proximity-Based Chat in a First Person Shooter: Using a Novel Voice Communication System for Online Play
in
The Third Australasian Conference on Interactive Entertainment 2006 (pdf)
- Greg Wadley, Martin R. Gibbs, Peter Benda (2005)
Towards a Framework for Designing Speech-Based Player Interaction in Multiplayer Online Games
in
Australasian Conference on Interactive Entertainment 2005 (pdf)
- Greg Wadley, Martin Gibbs, Kevin Hew (2005)
Factors Influencing Users' Decisions to Adopt Voice Communication in Online Console Games
in International Journal of Advanced Media and Communication
- CJ Ruggles, Greg Wadley, Martin Gibbs (2005)
Online Community Building Techniques used by Video Game Developers
in International Conference on Entertainment Computing, Japan, 2005 (pdf)
- Martin Gibbs, Kevin Hew and Greg Wadley (2004)
Social Translucence of the Xbox Live Voice Channel
in Proceedings of The International Conference on Entertainment Computing 2004 (pdf)
- Greg Wadley, Martin Gibbs, Kevin Hew and Connor Graham (2003)
Computer Supported Cooperative Play, 'Third Places' and Online Videogames
in Proceedings of OZCHI 2003 (pdf)
- collaboration in research on online teaching (1997)
- some work in ethology for my MSc (1993)
Teaching
In first semester 2008 I am co-lecturing 615-230 Database Concepts
My teaching at DIS has included:
Awards
In 2006 I received an IS department award for contribution to teaching.
University service
I have been a member of the DIS Education and Marketing committees and Departmental Human Ethics Advisory Group.
Conferences in 2007
Other interests